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4.5
godot/modules/gltf/editor
History
Jens Pitkanen 4808c25c2e Fix light values on blend import when using non-physical light units
2025-08-15 21:30:08 +03:00
..
editor_import_blend_runner.cpp
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
editor_import_blend_runner.h
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
editor_scene_exporter_gltf_plugin.cpp
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
editor_scene_exporter_gltf_plugin.h
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
editor_scene_exporter_gltf_settings.cpp
Merge pull request #93722 from aaronfranke/gltf-khr-node-visibility
2025-04-24 17:18:51 -05:00
editor_scene_exporter_gltf_settings.h
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
editor_scene_importer_blend.cpp
Fix light values on blend import when using non-physical light units
2025-08-15 21:30:08 +03:00
editor_scene_importer_blend.h
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
editor_scene_importer_gltf.cpp
GLTF: Don't collapse non-joint leaf nodes when importing skeletons
2025-06-08 14:47:37 -07:00
editor_scene_importer_gltf.h
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
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