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4.1
godot/modules/mono/editor/script_templates
History
Raul Santos 1aceacaa6b C#: Rename Object to GodotObject
2023-01-27 02:04:18 +01:00
..
CharacterBody2D
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
CharacterBody3D
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
EditorPlugin
Refactor GDScript/C# script templates logic to be editor-only
2022-03-28 16:21:00 +02:00
EditorScenePostImport
C#: Rename Object to GodotObject
2023-01-27 02:04:18 +01:00
EditorScript
Refactor GDScript/C# script templates logic to be editor-only
2022-03-28 16:21:00 +02:00
Node
C#: Assume 64-bit types when type has no meta
2022-09-01 10:29:52 +02:00
Object
Refactor GDScript/C# script templates logic to be editor-only
2022-03-28 16:21:00 +02:00
VisualShaderNodeCustom
C#: Assume 64-bit types when type has no meta
2022-09-01 10:29:52 +02:00
SCsub
Refactor GDScript/C# script templates logic to be editor-only
2022-03-28 16:21:00 +02:00
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