Files
godot/doc/classes/InputEventJoypadMotion.xml
Rémi Verschelde 32ddd4f4e0 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).

(cherry picked from commit 81064cc239)
2024-09-11 12:41:48 +02:00

25 lines
1.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventJoypadMotion" inherits="InputEvent" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Input event type for gamepad joysticks and other motions. For buttons, see [code]InputEventJoypadButton[/code].
</brief_description>
<description>
Stores information about joystick motions. One [InputEventJoypadMotion] represents one axis at a time.
</description>
<tutorials>
<link>$DOCS_URL/tutorials/inputs/inputevent.html</link>
</tutorials>
<methods>
</methods>
<members>
<member name="axis" type="int" setter="set_axis" getter="get_axis" default="0">
Axis identifier. Use one of the [enum JoystickList] axis constants.
</member>
<member name="axis_value" type="float" setter="set_axis_value" getter="get_axis_value" default="0.0">
Current position of the joystick on the given axis. The value ranges from [code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the axis is in its resting position.
</member>
</members>
<constants>
</constants>
</class>