Files
godot/doc/classes/EditorSpinSlider.xml
Rémi Verschelde 32ddd4f4e0 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).

(cherry picked from commit 81064cc239)
2024-09-11 12:41:48 +02:00

28 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSpinSlider" inherits="Range" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Godot editor's control for editing numeric values.
</brief_description>
<description>
This [Control] node is used in the editor's Inspector dock to allow editing of numeric values. Can be used with [EditorInspectorPlugin] to recreate the same behavior.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="flat" type="bool" setter="set_flat" getter="is_flat" default="false">
</member>
<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
<member name="hide_slider" type="bool" setter="set_hide_slider" getter="is_hiding_slider" default="false">
If [code]true[/code], the slider is hidden.
</member>
<member name="label" type="String" setter="set_label" getter="get_label" default="&quot;&quot;">
</member>
<member name="read_only" type="bool" setter="set_read_only" getter="is_read_only" default="false">
</member>
</members>
<constants>
</constants>
</class>