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Fix NodeTransition initialization and AnimationNode remapping method
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@@ -187,9 +187,24 @@
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</member>
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</members>
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<signals>
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<signal name="animation_node_removed">
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<param index="0" name="object_id" type="int" />
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<param index="1" name="name" type="String" />
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<description>
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Emitted by nodes that inherit from this class and that have an internal tree when one of their nodes removes. The nodes that emit this signal are [AnimationNodeBlendSpace1D], [AnimationNodeBlendSpace2D], [AnimationNodeStateMachine], and [AnimationNodeBlendTree].
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</description>
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</signal>
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<signal name="animation_node_renamed">
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<param index="0" name="object_id" type="int" />
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<param index="1" name="old_name" type="String" />
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<param index="2" name="new_name" type="String" />
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<description>
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Emitted by nodes that inherit from this class and that have an internal tree when one of their node names changes. The nodes that emit this signal are [AnimationNodeBlendSpace1D], [AnimationNodeBlendSpace2D], [AnimationNodeStateMachine], and [AnimationNodeBlendTree].
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</description>
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</signal>
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<signal name="tree_changed">
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<description>
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Emitted by nodes that inherit from this class and that have an internal tree when one of their nodes changes. The nodes that emit this signal are [AnimationNodeBlendSpace1D], [AnimationNodeBlendSpace2D], [AnimationNodeStateMachine], and [AnimationNodeBlendTree].
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Emitted by nodes that inherit from this class and that have an internal tree when one of their nodes changes. The nodes that emit this signal are [AnimationNodeBlendSpace1D], [AnimationNodeBlendSpace2D], [AnimationNodeStateMachine], [AnimationNodeBlendTree] and [AnimationNodeTransition].
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</description>
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</signal>
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</signals>
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