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Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
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@@ -43,7 +43,10 @@ Vector<Vector3> RayShape::_gen_debug_mesh_lines() {
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void RayShape::_update_shape() {
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PhysicsServer::get_singleton()->shape_set_data(get_shape(), length);
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Dictionary d;
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d["length"] = length;
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d["slips_on_slope"] = slips_on_slope;
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PhysicsServer::get_singleton()->shape_set_data(get_shape(), d);
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emit_changed();
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}
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@@ -52,6 +55,7 @@ void RayShape::set_length(float p_length) {
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length = p_length;
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_update_shape();
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notify_change_to_owners();
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_change_notify("length");
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}
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float RayShape::get_length() const {
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@@ -59,16 +63,33 @@ float RayShape::get_length() const {
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return length;
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}
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void RayShape::set_slips_on_slope(bool p_active) {
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slips_on_slope = p_active;
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_update_shape();
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notify_change_to_owners();
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_change_notify("slips_on_slope");
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}
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bool RayShape::get_slips_on_slope() const {
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return slips_on_slope;
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}
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void RayShape::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_length", "length"), &RayShape::set_length);
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ClassDB::bind_method(D_METHOD("get_length"), &RayShape::get_length);
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ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape::set_slips_on_slope);
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ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape::get_slips_on_slope);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope");
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}
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RayShape::RayShape() :
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Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_RAY)) {
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set_length(1.0);
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set_slips_on_slope(false);
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}
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