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Bump version to 4.3.1-rc
And update CI base branch to 4.3.
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@@ -17,11 +17,11 @@
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>4.3</string>
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<string>4.3.1</string>
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<key>CFBundleSignature</key>
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<string>godot</string>
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<key>CFBundleVersion</key>
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<string>4.3</string>
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<string>4.3.1</string>
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<key>NSMicrophoneUsageDescription</key>
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<string>Microphone access is required to capture audio.</string>
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<key>NSCameraUsageDescription</key>
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2
misc/dist/windows/godot.iss
vendored
2
misc/dist/windows/godot.iss
vendored
@@ -1,5 +1,5 @@
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#define MyAppName "Godot Engine"
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#define MyAppVersion "4.3"
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#define MyAppVersion "4.3.1"
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#define MyAppPublisher "Godot Engine contributors"
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#define MyAppURL "https://godotengine.org/"
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#define MyAppExeName "godot.exe"
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