mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Add documentation for the VisualShader nodes
This commit is contained in:
@@ -1,8 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualShaderNodeTransformCompose" inherits="VisualShaderNode" version="4.0">
|
||||
<brief_description>
|
||||
Composes a [Transform] from four [Vector3]s within the visual shader graph.
|
||||
</brief_description>
|
||||
<description>
|
||||
Creates a 4x4 transform matrix using four vectors of type [code]vec3[/code]. Each vector is one row in the matrix and the last column is a [code]vec4(0, 0, 0, 1)[/code].
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
|
||||
Reference in New Issue
Block a user