Updated copyright year in all headers

This commit is contained in:
Juan Linietsky
2015-04-18 14:38:54 -03:00
parent 6b3cd13c8d
commit fdaa2920eb
1109 changed files with 3362 additions and 3362 deletions

View File

@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -26,110 +26,110 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SCRIPT_EDITOR_DEBUGGER_H
#define SCRIPT_EDITOR_DEBUGGER_H
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "core/io/tcp_server.h"
#include "core/io/packet_peer.h"
class Tree;
class PropertyEditor;
class EditorNode;
class ScriptEditorDebuggerVariables;
class LineEdit;
class TabContainer;
class RichTextLabel;
class TextureButton;
class AcceptDialog;
class TreeItem;
class HSplitContainer;
class ScriptEditorDebugger : public Control {
OBJ_TYPE( ScriptEditorDebugger, Control );
AcceptDialog *msgdialog;
LineEdit *clicked_ctrl;
LineEdit *clicked_ctrl_type;
Tree *scene_tree;
HSplitContainer *info;
Button *scene_tree_refresh;
TextureButton *tb;
TabContainer *tabs;
Label *reason;
bool log_forced_visible;
ScriptEditorDebuggerVariables *variables;
Button *step;
Button *next;
Button *back;
Button *forward;
Button *dobreak;
Button *docontinue;
List<Vector<float> > perf_history;
Vector<float> perf_max;
Vector<TreeItem*> perf_items;
Tree *perf_monitors;
Control *perf_draw;
Tree *stack_dump;
PropertyEditor *inspector;
Ref<TCP_Server> server;
Ref<StreamPeerTCP> connection;
Ref<PacketPeerStream> ppeer;
String message_type;
Array message;
int pending_in_queue;
EditorNode *editor;
bool breaked;
void _performance_draw();
void _performance_select(Object *, int, bool);
void _stack_dump_frame_selected();
void _output_clear();
void _hide_request();
void _scene_tree_request();
void _parse_message(const String& p_msg,const Array& p_data);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void start();
void pause();
void unpause();
void stop();
void debug_next();
void debug_step();
void debug_break();
void debug_continue();
String get_var_value(const String& p_var) const;
virtual Size2 get_minimum_size() const;
ScriptEditorDebugger(EditorNode *p_editor=NULL);
~ScriptEditorDebugger();
};
#endif // SCRIPT_EDITOR_DEBUGGER_H
#ifndef SCRIPT_EDITOR_DEBUGGER_H
#define SCRIPT_EDITOR_DEBUGGER_H
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "core/io/tcp_server.h"
#include "core/io/packet_peer.h"
class Tree;
class PropertyEditor;
class EditorNode;
class ScriptEditorDebuggerVariables;
class LineEdit;
class TabContainer;
class RichTextLabel;
class TextureButton;
class AcceptDialog;
class TreeItem;
class HSplitContainer;
class ScriptEditorDebugger : public Control {
OBJ_TYPE( ScriptEditorDebugger, Control );
AcceptDialog *msgdialog;
LineEdit *clicked_ctrl;
LineEdit *clicked_ctrl_type;
Tree *scene_tree;
HSplitContainer *info;
Button *scene_tree_refresh;
TextureButton *tb;
TabContainer *tabs;
Label *reason;
bool log_forced_visible;
ScriptEditorDebuggerVariables *variables;
Button *step;
Button *next;
Button *back;
Button *forward;
Button *dobreak;
Button *docontinue;
List<Vector<float> > perf_history;
Vector<float> perf_max;
Vector<TreeItem*> perf_items;
Tree *perf_monitors;
Control *perf_draw;
Tree *stack_dump;
PropertyEditor *inspector;
Ref<TCP_Server> server;
Ref<StreamPeerTCP> connection;
Ref<PacketPeerStream> ppeer;
String message_type;
Array message;
int pending_in_queue;
EditorNode *editor;
bool breaked;
void _performance_draw();
void _performance_select(Object *, int, bool);
void _stack_dump_frame_selected();
void _output_clear();
void _hide_request();
void _scene_tree_request();
void _parse_message(const String& p_msg,const Array& p_data);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void start();
void pause();
void unpause();
void stop();
void debug_next();
void debug_step();
void debug_break();
void debug_continue();
String get_var_value(const String& p_var) const;
virtual Size2 get_minimum_size() const;
ScriptEditorDebugger(EditorNode *p_editor=NULL);
~ScriptEditorDebugger();
};
#endif // SCRIPT_EDITOR_DEBUGGER_H