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Updated copyright year in all headers
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@@ -5,7 +5,7 @@
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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@@ -26,110 +26,110 @@
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef SCRIPT_EDITOR_DEBUGGER_H
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#define SCRIPT_EDITOR_DEBUGGER_H
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#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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#include "core/io/tcp_server.h"
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#include "core/io/packet_peer.h"
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class Tree;
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class PropertyEditor;
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class EditorNode;
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class ScriptEditorDebuggerVariables;
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class LineEdit;
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class TabContainer;
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class RichTextLabel;
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class TextureButton;
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class AcceptDialog;
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class TreeItem;
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class HSplitContainer;
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class ScriptEditorDebugger : public Control {
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OBJ_TYPE( ScriptEditorDebugger, Control );
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AcceptDialog *msgdialog;
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LineEdit *clicked_ctrl;
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LineEdit *clicked_ctrl_type;
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Tree *scene_tree;
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HSplitContainer *info;
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Button *scene_tree_refresh;
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TextureButton *tb;
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TabContainer *tabs;
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Label *reason;
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bool log_forced_visible;
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ScriptEditorDebuggerVariables *variables;
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Button *step;
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Button *next;
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Button *back;
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Button *forward;
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Button *dobreak;
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Button *docontinue;
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List<Vector<float> > perf_history;
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Vector<float> perf_max;
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Vector<TreeItem*> perf_items;
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Tree *perf_monitors;
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Control *perf_draw;
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Tree *stack_dump;
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PropertyEditor *inspector;
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Ref<TCP_Server> server;
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Ref<StreamPeerTCP> connection;
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Ref<PacketPeerStream> ppeer;
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String message_type;
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Array message;
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int pending_in_queue;
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EditorNode *editor;
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bool breaked;
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void _performance_draw();
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void _performance_select(Object *, int, bool);
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void _stack_dump_frame_selected();
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void _output_clear();
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void _hide_request();
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void _scene_tree_request();
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void _parse_message(const String& p_msg,const Array& p_data);
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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void start();
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void pause();
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void unpause();
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void stop();
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void debug_next();
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void debug_step();
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void debug_break();
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void debug_continue();
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String get_var_value(const String& p_var) const;
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virtual Size2 get_minimum_size() const;
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ScriptEditorDebugger(EditorNode *p_editor=NULL);
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~ScriptEditorDebugger();
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};
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#endif // SCRIPT_EDITOR_DEBUGGER_H
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#ifndef SCRIPT_EDITOR_DEBUGGER_H
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#define SCRIPT_EDITOR_DEBUGGER_H
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#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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#include "core/io/tcp_server.h"
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#include "core/io/packet_peer.h"
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class Tree;
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class PropertyEditor;
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class EditorNode;
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class ScriptEditorDebuggerVariables;
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class LineEdit;
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class TabContainer;
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class RichTextLabel;
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class TextureButton;
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class AcceptDialog;
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class TreeItem;
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class HSplitContainer;
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class ScriptEditorDebugger : public Control {
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OBJ_TYPE( ScriptEditorDebugger, Control );
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AcceptDialog *msgdialog;
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LineEdit *clicked_ctrl;
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LineEdit *clicked_ctrl_type;
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Tree *scene_tree;
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HSplitContainer *info;
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Button *scene_tree_refresh;
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TextureButton *tb;
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TabContainer *tabs;
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Label *reason;
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bool log_forced_visible;
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ScriptEditorDebuggerVariables *variables;
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Button *step;
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Button *next;
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Button *back;
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Button *forward;
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Button *dobreak;
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Button *docontinue;
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List<Vector<float> > perf_history;
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Vector<float> perf_max;
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Vector<TreeItem*> perf_items;
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Tree *perf_monitors;
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Control *perf_draw;
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Tree *stack_dump;
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PropertyEditor *inspector;
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Ref<TCP_Server> server;
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Ref<StreamPeerTCP> connection;
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Ref<PacketPeerStream> ppeer;
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String message_type;
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Array message;
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int pending_in_queue;
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EditorNode *editor;
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bool breaked;
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void _performance_draw();
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void _performance_select(Object *, int, bool);
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void _stack_dump_frame_selected();
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void _output_clear();
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void _hide_request();
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void _scene_tree_request();
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void _parse_message(const String& p_msg,const Array& p_data);
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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void start();
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void pause();
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void unpause();
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void stop();
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void debug_next();
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void debug_step();
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void debug_break();
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void debug_continue();
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String get_var_value(const String& p_var) const;
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virtual Size2 get_minimum_size() const;
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ScriptEditorDebugger(EditorNode *p_editor=NULL);
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~ScriptEditorDebugger();
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};
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#endif // SCRIPT_EDITOR_DEBUGGER_H
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