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Add csg boolean operators using elalish/manifold.
Uses MeshGL64 for more floating point precision. Co-Authored-By: 31 <31eee384@gmail.com> Co-Authored-By: Claudio Z <120678869+cloudofoz@users.noreply.github.com>
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12
thirdparty/README.md
vendored
12
thirdparty/README.md
vendored
@@ -546,6 +546,18 @@ Patch `godot-node-debug-fix.patch` workarounds shadowing of Godot's Node class
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in the MSVC debugger.
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## manifold
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- Upstream: https://github.com/elalish/manifold
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- Version: 3.0.0 (5d127e57fbfb89225a8e905d0d914ccc86c139c8, 2024)
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- License: Apache 2.0
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File extracted from upstream source:
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- `src/`
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- `AUTHORS`, `LICENSE`
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## mbedtls
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- Upstream: https://github.com/Mbed-TLS/mbedtls
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