Add csg boolean operators using elalish/manifold.

Uses MeshGL64 for more floating point precision.

Co-Authored-By: 31 <31eee384@gmail.com>
Co-Authored-By: Claudio Z <120678869+cloudofoz@users.noreply.github.com>
This commit is contained in:
K. S. Ernest (iFire) Lee
2022-08-03 12:14:42 -07:00
parent d09d82d433
commit fda444bb01
45 changed files with 20005 additions and 1628 deletions

12
thirdparty/README.md vendored
View File

@@ -546,6 +546,18 @@ Patch `godot-node-debug-fix.patch` workarounds shadowing of Godot's Node class
in the MSVC debugger.
## manifold
- Upstream: https://github.com/elalish/manifold
- Version: 3.0.0 (5d127e57fbfb89225a8e905d0d914ccc86c139c8, 2024)
- License: Apache 2.0
File extracted from upstream source:
- `src/`
- `AUTHORS`, `LICENSE`
## mbedtls
- Upstream: https://github.com/Mbed-TLS/mbedtls