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-Work in progress visual shader editor *DOES NOT WORK YET*
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@@ -178,6 +178,7 @@ public:
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#ifdef DEBUG_METHODS_ENABLED
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_FORCE_INLINE_ void set_return_type(const StringName& p_type) { ret_type=p_type; }
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_FORCE_INLINE_ StringName get_return_type() const { return ret_type; }
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_FORCE_INLINE_ Variant::Type get_argument_type(int p_argument) const {
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