[Scene] Add SceneStringNames::text/value_changed

This commit is contained in:
A Thousand Ships
2024-05-14 11:42:00 +02:00
parent ca18a06ecb
commit fbb879debd
90 changed files with 238 additions and 232 deletions

View File

@@ -5816,13 +5816,13 @@ Tree::Tree() {
range_click_timer->connect("timeout", callable_mp(this, &Tree::_range_click_timeout));
add_child(range_click_timer, false, INTERNAL_MODE_FRONT);
h_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved));
v_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved));
h_scroll->connect(SceneStringName(value_changed), callable_mp(this, &Tree::_scroll_moved));
v_scroll->connect(SceneStringName(value_changed), callable_mp(this, &Tree::_scroll_moved));
line_editor->connect("text_submitted", callable_mp(this, &Tree::_line_editor_submit));
text_editor->connect(SceneStringName(gui_input), callable_mp(this, &Tree::_text_editor_gui_input));
popup_editor->connect("popup_hide", callable_mp(this, &Tree::_text_editor_popup_modal_close));
popup_menu->connect(SceneStringName(id_pressed), callable_mp(this, &Tree::popup_select));
value_editor->connect("value_changed", callable_mp(this, &Tree::value_editor_changed));
value_editor->connect(SceneStringName(value_changed), callable_mp(this, &Tree::value_editor_changed));
set_notify_transform(true);