Add source rectangle to blit

This commit is contained in:
Bastiaan Olij
2021-08-29 14:52:43 +10:00
parent 4d08a737fb
commit fbac863bfb
9 changed files with 49 additions and 33 deletions

View File

@@ -107,15 +107,16 @@
<method name="add_blit">
<return type="void" />
<argument index="0" name="render_target" type="RID" />
<argument index="1" name="rect" type="Rect2i" />
<argument index="2" name="use_layer" type="bool" />
<argument index="3" name="layer" type="int" />
<argument index="4" name="apply_lens_distortion" type="bool" />
<argument index="5" name="eye_center" type="Vector2" />
<argument index="6" name="k1" type="float" />
<argument index="7" name="k2" type="float" />
<argument index="8" name="upscale" type="float" />
<argument index="9" name="aspect_ratio" type="float" />
<argument index="1" name="src_rect" type="Rect2" />
<argument index="2" name="dst_rect" type="Rect2i" />
<argument index="3" name="use_layer" type="bool" />
<argument index="4" name="layer" type="int" />
<argument index="5" name="apply_lens_distortion" type="bool" />
<argument index="6" name="eye_center" type="Vector2" />
<argument index="7" name="k1" type="float" />
<argument index="8" name="k2" type="float" />
<argument index="9" name="upscale" type="float" />
<argument index="10" name="aspect_ratio" type="float" />
<description>
Blits our render results to screen optionally applying lens distortion. This can only be called while processing [code]_commit_views[/code].
</description>