Merge pull request #15191 from Jerome67000/z_renaming

renames "z" Node2D property to "z_index"
This commit is contained in:
Rémi Verschelde
2018-01-04 00:41:45 +01:00
committed by GitHub
15 changed files with 38 additions and 38 deletions

View File

@@ -102,9 +102,9 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
}
if (ci->z_relative)
p_z = CLAMP(p_z + ci->z, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX);
p_z = CLAMP(p_z + ci->z_index, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX);
else
p_z = ci->z;
p_z = ci->z_index;
for (int i = 0; i < child_item_count; i++) {
@@ -805,14 +805,14 @@ void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_e
canvas_item->sort_y = p_enable;
}
void VisualServerCanvas::canvas_item_set_z(RID p_item, int p_z) {
void VisualServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN || p_z > VS::CANVAS_ITEM_Z_MAX);
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
canvas_item->z = p_z;
canvas_item->z_index = p_z;
}
void VisualServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {