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Add uri property for LinkButton
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit d73a9b56b0)
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@@ -18,7 +18,16 @@
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The button's text that will be displayed inside the button's area.
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</member>
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<member name="underline" type="int" setter="set_underline_mode" getter="get_underline_mode" enum="LinkButton.UnderlineMode" default="0">
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Determines when to show the underline. See [enum UnderlineMode] for options.
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The underline mode to use for the text. See [enum LinkButton.UnderlineMode] for the available modes.
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</member>
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<member name="uri" type="String" setter="set_uri" getter="get_uri" default="""">
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The [url=https://en.wikipedia.org/wiki/Uniform_Resource_Identifier]URI[/url] for this [LinkButton]. If set to a valid URI, pressing the button opens the URI using the operating system's default program for the protocol (via [method OS.shell_open]). HTTP and HTTPS URLs open the default web browser.
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[b]Examples:[/b]
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[codeblock]
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uri = "https://godotengine.org" # Opens the URL in the default web browser.
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uri = "C:\SomeFolder" # Opens the file explorer at the given path.
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uri = "C:\SomeImage.png" # Opens the given image in the default viewing app.
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[/codeblock]
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</member>
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</members>
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<constants>
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