mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Fix shape_centered property in TouchScreenButton
This commit is contained in:
@@ -42,7 +42,7 @@
|
||||
If [code]true[/code], the button's shape is centered in the provided texture. If no texture is used, this property has no effect.
|
||||
</member>
|
||||
<member name="shape_visible" type="bool" setter="set_shape_visible" getter="is_shape_visible" default="true">
|
||||
If [code]true[/code], the button's shape is visible.
|
||||
If [code]true[/code], the button's shape is visible in the editor.
|
||||
</member>
|
||||
<member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" enum="TouchScreenButton.VisibilityMode" default="0">
|
||||
The button's visibility mode. See [enum VisibilityMode] for possible values.
|
||||
|
||||
Reference in New Issue
Block a user