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Proofread and improve the whole class reference
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
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@@ -28,7 +28,7 @@
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The button's texture for the normal state.
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</member>
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<member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled">
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If [code]true[/code], passby presses are enabled.
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If [code]true[/code], pass-by presses are enabled.
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</member>
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<member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed">
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The button's texture for the pressed state.
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@@ -43,7 +43,7 @@
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If [code]true[/code], the button's shape is visible.
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</member>
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<member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" enum="TouchScreenButton.VisibilityMode">
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The button's visibility mode. See [code]VISIBILITY_*[/code] constants.
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The button's visibility mode. See [enum VisibilityMode] for possible values.
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</member>
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</members>
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<signals>
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