Proofread and improve the whole class reference

- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
This commit is contained in:
Hugo Locurcio
2019-06-22 01:04:47 +02:00
parent 538c8eec15
commit f7f6115f76
330 changed files with 2585 additions and 2474 deletions

View File

@@ -28,7 +28,7 @@
The button's texture for the normal state.
</member>
<member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled">
If [code]true[/code], passby presses are enabled.
If [code]true[/code], pass-by presses are enabled.
</member>
<member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed">
The button's texture for the pressed state.
@@ -43,7 +43,7 @@
If [code]true[/code], the button's shape is visible.
</member>
<member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" enum="TouchScreenButton.VisibilityMode">
The button's visibility mode. See [code]VISIBILITY_*[/code] constants.
The button's visibility mode. See [enum VisibilityMode] for possible values.
</member>
</members>
<signals>