mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Proofread and improve the whole class reference
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
This commit is contained in:
@@ -4,7 +4,7 @@
|
||||
A node that has methods to draw outlines or use indices of vertices to create navigation polygons.
|
||||
</brief_description>
|
||||
<description>
|
||||
There are two ways to create polygons. Either by using the [method add_outline] method or using the [method add_polygon] method.
|
||||
There are two ways to create polygons. Either by using the [method add_outline] method, or using the [method add_polygon] method.
|
||||
Using [method add_outline]:
|
||||
[codeblock]
|
||||
var polygon = NavigationPolygon.new()
|
||||
|
||||
Reference in New Issue
Block a user