Proofread and improve the whole class reference

- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
This commit is contained in:
Hugo Locurcio
2019-06-22 01:04:47 +02:00
parent 538c8eec15
commit f7f6115f76
330 changed files with 2585 additions and 2474 deletions

View File

@@ -4,7 +4,7 @@
Color in RGBA format with some support for ARGB format.
</brief_description>
<description>
A color is represented by red, green, and blue [code](r, g, b)[/code] components. Additionally, [code]a[/code] represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some properties (such as [member CanvasItem.modulate]) may accept values &gt; 1.
A color is represented by red, green, and blue [code](r, g, b)[/code] components. Additionally, [code]a[/code] represents the alpha component, often used for transparency. Values are in floating-point and usually range from 0 to 1. Some properties (such as [member CanvasItem.modulate]) may accept values greater than 1.
You can also create a color from standardized color names by using [method @GDScript.ColorN].
</description>
<tutorials>
@@ -19,9 +19,9 @@
Constructs a color from an HTML hexadecimal color string in ARGB or RGB format. See also [method @GDScript.ColorN].
[codeblock]
# Each of the following creates the same color RGBA(178, 217, 10, 255)
var c1 = Color("#ffb2d90a") # ARGB format with '#'
var c1 = Color("#ffb2d90a") # ARGB format with "#"
var c2 = Color("ffb2d90a") # ARGB format
var c3 = Color("#b2d90a") # RGB format with '#'
var c3 = Color("#b2d90a") # RGB format with "#"
var c4 = Color("b2d90a") # RGB format
[/codeblock]
</description>
@@ -136,7 +136,7 @@
The gray value is calculated as [code](r + g + b) / 3[/code].
[codeblock]
var c = Color(0.2, 0.45, 0.82)
var gray = c.gray() # a value of 0.466667
var gray = c.gray() # A value of 0.466667
[/codeblock]
</description>
</method>
@@ -147,7 +147,7 @@
Returns the inverted color [code](1 - r, 1 - g, 1 - b, a)[/code].
[codeblock]
var c = Color(0.3, 0.4, 0.9)
var inverted_color = c.inverted() # a color of an RGBA(178, 153, 26, 255)
var inverted_color = c.inverted() # A color of an RGBA(178, 153, 26, 255)
[/codeblock]
</description>
</method>
@@ -176,7 +176,7 @@
[codeblock]
var c1 = Color(1.0, 0.0, 0.0)
var c2 = Color(0.0, 1.0, 0.0)
var li_c = c1.linear_interpolate(c2, 0.5) # a color of an RGBA(128, 128, 0, 255)
var li_c = c1.linear_interpolate(c2, 0.5) # A color of an RGBA(128, 128, 0, 255)
[/codeblock]
</description>
</method>
@@ -234,8 +234,8 @@
Setting [code]with_alpha[/code] to [code]false[/code] excludes alpha from the hexadecimal string.
[codeblock]
var c = Color(1, 1, 1, 0.5)
var s1 = c.to_html() # Results "7fffffff"
var s2 = c.to_html(false) # Results 'ffffff'
var s1 = c.to_html() # Returns "7fffffff"
var s2 = c.to_html(false) # Returns "ffffff"
[/codeblock]
</description>
</method>