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Proofread and improve the whole class reference
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
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@@ -31,7 +31,7 @@
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<argument index="0" name="name" type="String">
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</argument>
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<description>
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Add name for a blend shape that will be added with [method add_surface_from_arrays]. Must be called before surface is added.
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Adds name for a blend shape that will be added with [method add_surface_from_arrays]. Must be called before surface is added.
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</description>
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</method>
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<method name="add_surface_from_arrays">
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@@ -57,7 +57,7 @@
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<return type="void">
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</return>
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<description>
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Remove all blend shapes from this [ArrayMesh].
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Removes all blend shapes from this [ArrayMesh].
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</description>
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</method>
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<method name="get_blend_shape_count" qualifiers="const">
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@@ -100,7 +100,7 @@
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<argument index="0" name="name" type="String">
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</argument>
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<description>
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Returns the index of the first surface with this name held within this [ArrayMesh]. If none are found -1 is returned.
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Returns the index of the first surface with this name held within this [ArrayMesh]. If none are found, -1 is returned.
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</description>
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</method>
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<method name="surface_get_array_index_len" qualifiers="const">
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@@ -136,7 +136,7 @@
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<argument index="0" name="surf_idx" type="int">
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</argument>
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<description>
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Get the name assigned to this surface.
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Gets the name assigned to this surface.
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</description>
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</method>
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<method name="surface_get_primitive_type" qualifiers="const">
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@@ -154,7 +154,7 @@
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<argument index="0" name="surf_idx" type="int">
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</argument>
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<description>
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Remove a surface at position surf_idx, shifting greater surfaces one surf_idx slot down.
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Removes a surface at position [code]surf_idx[/code], shifting greater surfaces one [code]surf_idx[/code] slot down.
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</description>
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</method>
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<method name="surface_set_name">
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@@ -165,7 +165,7 @@
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<argument index="1" name="name" type="String">
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</argument>
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<description>
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Set a name for a given surface.
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Sets a name for a given surface.
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</description>
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</method>
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<method name="surface_update_region">
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@@ -178,7 +178,8 @@
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<argument index="2" name="data" type="PoolByteArray">
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</argument>
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<description>
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Updates a specified region of mesh arrays on GPU. Warning: only use if you know what you are doing. You can easily cause crashes by calling this function with improper arguments.
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Updates a specified region of mesh arrays on the GPU.
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[b]Warning:[/b] Only use if you know what you are doing. You can easily cause crashes by calling this function with improper arguments.
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</description>
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</method>
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</methods>
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