Update the gradle build tasks to generate play store builds.

Configure the gradle builds to sign and build the release version of the Godot Android Editor

(cherry picked from commit 0d569bea5d)
This commit is contained in:
Fredia Huya-Kouadio
2023-06-29 16:03:21 +02:00
committed by Yuri Sizov
parent 9cae00fae8
commit f7ee97d6d7
7 changed files with 133 additions and 58 deletions

View File

@@ -80,19 +80,11 @@ android {
release.jniLibs.srcDirs = ['libs/release']
// Editor jni library
editorRelease.jniLibs.srcDirs = ['libs/tools/release']
editorDebug.jniLibs.srcDirs = ['libs/tools/debug']
editorDev.jniLibs.srcDirs = ['libs/tools/dev']
}
// Disable 'editorRelease'.
// The editor can't be used with target=release as debugging tools are then not
// included, and it would crash on errors instead of reporting them.
variantFilter { variant ->
if (variant.name == "editorRelease") {
setIgnore(true)
}
}
libraryVariants.all { variant ->
def flavorName = variant.getFlavorName()
if (flavorName == null || flavorName == "") {
@@ -105,9 +97,14 @@ android {
}
boolean devBuild = buildType == "dev"
boolean runTests = devBuild
boolean productionBuild = !devBuild
boolean storeRelease = buildType == "release"
def sconsTarget = flavorName
if (sconsTarget == "template") {
// Tests are not supported on template builds
runTests = false
switch (buildType) {
case "release":
sconsTarget += "_release"
@@ -135,10 +132,10 @@ android {
def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows()
? [".bat", ".cmd", ".ps1", ".exe"]
: [""])
logger.lifecycle("Looking for $sconsName executable path")
logger.debug("Looking for $sconsName executable path")
for (ext in sconsExts) {
String sconsNameExt = sconsName + ext
logger.lifecycle("Checking $sconsNameExt")
logger.debug("Checking $sconsNameExt")
sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt)
if (sconsExecutableFile != null) {
// We're done!
@@ -155,7 +152,7 @@ android {
if (sconsExecutableFile == null) {
throw new GradleException("Unable to find executable path for the '$sconsName' command.")
} else {
logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}")
logger.debug("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}")
}
for (String selectedAbi : selectedAbis) {
@@ -167,7 +164,7 @@ android {
def taskName = getSconsTaskName(flavorName, buildType, selectedAbi)
tasks.create(name: taskName, type: Exec) {
executable sconsExecutableFile.absolutePath
args "--directory=${pathToRootDir}", "platform=android", "dev_mode=${devBuild}", "dev_build=${devBuild}", "target=${sconsTarget}", "arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors()
args "--directory=${pathToRootDir}", "platform=android", "store_release=${storeRelease}", "production=${productionBuild}", "dev_mode=${devBuild}", "dev_build=${devBuild}", "tests=${runTests}", "target=${sconsTarget}", "arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors()
}
// Schedule the tasks so the generated libs are present before the aar file is packaged.