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Improve the 3D light documentations
See https://github.com/godotengine/godot-docs/issues/3670.
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@@ -22,7 +22,7 @@
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The spotlight's light energy attenuation curve.
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</member>
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<member name="spot_range" type="float" setter="set_param" getter="get_param" default="5.0">
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The maximal range that can be reached by the spotlight.
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The maximal range that can be reached by the spotlight. Note that the effectively lit area may appear to be smaller depending on the [member spot_attenuation] in use. No matter the [member spot_attenuation] in use, the light will never reach anything outside this range.
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</member>
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</members>
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<constants>
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