mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Implement copy/paste in visual shaders
This commit is contained in:
@@ -233,6 +233,9 @@
|
||||
Signal sent when user dragging connection from output port into empty space of the graph.
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="copy_nodes_request">
|
||||
Signal sent when the user presses [code]Ctrl + C[/code].
|
||||
</signal>
|
||||
<signal name="delete_nodes_request">
|
||||
<description>
|
||||
Signal sent when a GraphNode is attempted to be removed from the GraphEdit.
|
||||
@@ -263,6 +266,9 @@
|
||||
Emitted when a GraphNode is selected.
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="paste_nodes_request">
|
||||
Signal sent when the user presses [code]Ctrl + V[/code].
|
||||
</signal>
|
||||
<signal name="popup_request">
|
||||
<argument index="0" name="position" type="Vector2">
|
||||
</argument>
|
||||
|
||||
Reference in New Issue
Block a user