[macOS, Windows, X11] Add graphic tablet pen pressure and tilt support to InputEventMouseMotion event.

This commit is contained in:
bruvzg
2018-12-13 22:32:11 +02:00
parent 924db5fa58
commit f675621725
8 changed files with 318 additions and 5 deletions

View File

@@ -4,7 +4,7 @@
Input event type for mouse motion events.
</brief_description>
<description>
Contains mouse motion information. Supports relative, absolute positions and speed. See [method Node._input].
Contains mouse and pen motion information. Supports relative, absolute positions and speed. See [method Node._input].
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/inputs/mouse_and_input_coordinates.html</link>
@@ -18,6 +18,12 @@
<member name="speed" type="Vector2" setter="set_speed" getter="get_speed" default="Vector2( 0, 0 )">
The mouse speed in pixels per second.
</member>
<member name="pressure" type="float" setter="set_pressure" getter="get_pressure">
Represents the pressure the user puts on the pen. Ranges from [code]0.0[/code] to [code]1.0[/code].
</member>
<member name="tilt" type="Vector2" setter="set_tilt" getter="get_tilt">
Represents the angles of tilt of the pen. Positive X-coordinate value indicates a tilt to the right. Positive Y-coordinate value indicates a tilt toward the user. Ranges from [code]-1.0[/code] to [code]1.0[/code] for both axes.
</member>
</members>
<constants>
</constants>