Add joystick vibration support on Linux (#5043)

This commit is contained in:
Wilhem Barbier
2016-06-15 07:25:35 +02:00
committed by Rémi Verschelde
parent 333de40180
commit f665200df7
7 changed files with 189 additions and 2 deletions

View File

@@ -137,6 +137,30 @@ String InputDefault::get_joy_name(int p_idx) {
return joy_names[p_idx].name;
};
Vector2 InputDefault::get_joy_vibration_strength(int p_device) {
if (joy_vibration.has(p_device)) {
return Vector2(joy_vibration[p_device].weak_magnitude, joy_vibration[p_device].strong_magnitude);
} else {
return Vector2(0, 0);
}
}
uint64_t InputDefault::get_joy_vibration_timestamp(int p_device) {
if (joy_vibration.has(p_device)) {
return joy_vibration[p_device].timestamp;
} else {
return 0;
}
}
float InputDefault::get_joy_vibration_duration(int p_device) {
if (joy_vibration.has(p_device)) {
return joy_vibration[p_device].duration;
} else {
return 0.f;
}
}
static String _hex_str(uint8_t p_byte) {
static const char* dict = "0123456789abcdef";
@@ -294,6 +318,29 @@ void InputDefault::set_joy_axis(int p_device,int p_axis,float p_value) {
_joy_axis[c]=p_value;
}
void InputDefault::start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration) {
_THREAD_SAFE_METHOD_
if (p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) {
return;
}
VibrationInfo vibration;
vibration.weak_magnitude = p_weak_magnitude;
vibration.strong_magnitude = p_strong_magnitude;
vibration.duration = p_duration;
vibration.timestamp = OS::get_singleton()->get_unix_time();
joy_vibration[p_device] = vibration;
}
void InputDefault::stop_joy_vibration(int p_device) {
_THREAD_SAFE_METHOD_
VibrationInfo vibration;
vibration.weak_magnitude = 0;
vibration.strong_magnitude = 0;
vibration.duration = 0;
vibration.timestamp = OS::get_singleton()->get_unix_time();
joy_vibration[p_device] = vibration;
}
void InputDefault::set_accelerometer(const Vector3& p_accel) {
_THREAD_SAFE_METHOD_

View File

@@ -3,6 +3,7 @@
#include "os/input.h"
class InputDefault : public Input {
OBJ_TYPE( InputDefault, Input );
@@ -19,6 +20,16 @@ class InputDefault : public Input {
MainLoop *main_loop;
bool emulate_touch;
struct VibrationInfo {
float weak_magnitude;
float strong_magnitude;
float duration; // Duration in seconds
uint64_t timestamp;
};
Map<int, VibrationInfo> joy_vibration;
struct SpeedTrack {
uint64_t last_tick;
@@ -129,6 +140,9 @@ public:
virtual float get_joy_axis(int p_device,int p_axis);
String get_joy_name(int p_idx);
virtual Vector2 get_joy_vibration_strength(int p_device);
virtual float get_joy_vibration_duration(int p_device);
virtual uint64_t get_joy_vibration_timestamp(int p_device);
void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = "");
void parse_joystick_mapping(String p_mapping, bool p_update_existing);
@@ -147,6 +161,9 @@ public:
void set_magnetometer(const Vector3& p_magnetometer);
void set_joy_axis(int p_device,int p_axis,float p_value);
virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration);
virtual void stop_joy_vibration(int p_device);
void set_main_loop(MainLoop *main_loop);
void set_mouse_pos(const Point2& p_posf);