Label: update min size when regenerate wordcache

This commit is contained in:
Poommetee Ketson
2017-07-25 16:51:01 +07:00
parent 303370d03d
commit f471afa4a5
2 changed files with 1 additions and 7 deletions

View File

@@ -137,7 +137,6 @@ EditorAbout::EditorAbout() {
tc->add_child(license_thirdparty);
Label *tpl_label = memnew(Label);
tpl_label->set_custom_minimum_size(Size2(0, 64 * EDSCALE));
tpl_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tpl_label->set_autowrap(true);
tpl_label->set_text(TTR("Godot Engine relies on a number of thirdparty free and open source libraries, all compatible with the terms of its MIT license. The following is an exhaustive list of all such thirdparty components with their respective copyright statements and license terms."));