Clean up Tree

Fixes some problems introduced by #49917

* Tree used minimum size as a stretch ratio, so it forced a minimum size of 1.
* Minimum size redone, stretch ratio moved to a separate setting
* Fitting to contents was enforced, this is more intuitive, but in many situations this is undesired.
* Added a clip content option for situations where fit to contents does not apply.
* Icon would scroll with the item, making it invislbe if the item is too long.
* Made icon always appear to the right (or left if RTL is enabled) of the visible item space.
This commit is contained in:
reduz
2021-07-04 00:13:28 -03:00
parent 5c3055e0fe
commit f4379cbc82
16 changed files with 225 additions and 44 deletions

View File

@@ -631,13 +631,16 @@ EditorProfiler::EditorProfiler() {
variables->set_column_titles_visible(true);
variables->set_column_title(0, TTR("Name"));
variables->set_column_expand(0, true);
variables->set_column_custom_minimum_width(0, 60 * EDSCALE);
variables->set_column_clip_content(0, true);
variables->set_column_expand_ratio(0, 60);
variables->set_column_title(1, TTR("Time"));
variables->set_column_expand(1, false);
variables->set_column_custom_minimum_width(1, 100 * EDSCALE);
variables->set_column_clip_content(1, true);
variables->set_column_expand_ratio(1, 100);
variables->set_column_title(2, TTR("Calls"));
variables->set_column_expand(2, false);
variables->set_column_custom_minimum_width(2, 60 * EDSCALE);
variables->set_column_clip_content(2, true);
variables->set_column_expand_ratio(2, 60);
variables->connect("item_edited", callable_mp(this, &EditorProfiler::_item_edited));
graph = memnew(TextureRect);