diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp index 2ae3897bb01..eb8ecb62fa2 100644 --- a/scene/3d/path.cpp +++ b/scene/3d/path.cpp @@ -128,7 +128,7 @@ void PathFollow::_update_transform(bool p_update_xyz_rot) { // will be replaced by "Vector3(h_offset, v_offset, 0)" where it was formerly used if (rotation_mode == ROTATION_ORIENTED) { - Vector3 forward = c->interpolate_baked(o_next, cubic); + Vector3 forward = c->interpolate_baked(o_next, cubic) - pos; // Try with the previous position if (forward.length_squared() < CMP_EPSILON2) {