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doc: Point URLs to 3.4 version of the online docs
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Visual shader graphs consist of various nodes. Each node in the graph is a separate object and they are represented as a rectangular boxes with title and a set of properties. Each node has also connection ports that allow to connect it to another nodes and control the flow of the shader.
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</description>
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<tutorials>
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<link>https://docs.godotengine.org/en/3.3/tutorials/shading/visual_shaders.html</link>
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<link>https://docs.godotengine.org/en/3.4/tutorials/shading/visual_shaders.html</link>
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</tutorials>
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<methods>
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<method name="get_default_input_values" qualifiers="const">
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