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doc: Point URLs to 3.4 version of the online docs
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Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area2D] to give it a detection shape, or add it to a [PhysicsBody2D] to create a solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method CollisionObject2D.shape_owner_get_shape] to get the actual shape.
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</description>
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<tutorials>
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<link title="Physics introduction">https://docs.godotengine.org/en/3.3/tutorials/physics/physics_introduction.html</link>
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<link title="Physics introduction">https://docs.godotengine.org/en/3.4/tutorials/physics/physics_introduction.html</link>
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<link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link>
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<link title="2D Pong Demo">https://godotengine.org/asset-library/asset/121</link>
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<link title="2D Kinematic Character Demo">https://godotengine.org/asset-library/asset/113</link>
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