mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
doc: Fix references to setters and misc formatting
This commit is contained in:
@@ -340,7 +340,7 @@
|
||||
<return type="void">
|
||||
</return>
|
||||
<description>
|
||||
Steal the focus from another control and become the focused control (see [method set_focus_mode]).
|
||||
Steal the focus from another control and become the focused control (see [member focus_mode]).
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_color" qualifiers="const">
|
||||
@@ -786,7 +786,7 @@
|
||||
Sent when the node loses focus.
|
||||
</constant>
|
||||
<constant name="NOTIFICATION_THEME_CHANGED" value="45">
|
||||
Sent when the node's [member theme] changes, right before Godot redraws the control. Happens when you call one of the [code]add_*_override[/code]
|
||||
Sent when the node's [member theme] changes, right before Godot redraws the control. Happens when you call one of the [code]add_*_override[/code] methods.
|
||||
</constant>
|
||||
<constant name="NOTIFICATION_MODAL_CLOSE" value="46">
|
||||
Sent when an open modal dialog closes. See [member show_modal].
|
||||
@@ -796,7 +796,7 @@
|
||||
<constant name="NOTIFICATION_SCROLL_END" value="48">
|
||||
</constant>
|
||||
<constant name="CURSOR_ARROW" value="0" enum="CursorShape">
|
||||
Show the system's arrow mouse cursor when the user hovers the node. Use with [method set_default_cursor_shape].
|
||||
Show the system's arrow mouse cursor when the user hovers the node. Use with [member mouse_default_cursor_shape].
|
||||
</constant>
|
||||
<constant name="CURSOR_IBEAM" value="1" enum="CursorShape">
|
||||
Show the system's I-beam mouse cursor when the user hovers the node. The I-beam pointer has a shape similar to "I". It tells the user they can highlight or insert text.
|
||||
|
||||
Reference in New Issue
Block a user