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Add per-scene UndoRedo
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@@ -532,7 +532,7 @@
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</description>
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</method>
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<method name="get_undo_redo">
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<return type="UndoRedo" />
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<return type="EditorUndoRedoManager" />
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<description>
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Gets the undo/redo object. Most actions in the editor can be undoable, so use this object to make sure this happens when it's worth it.
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</description>
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