mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Use accumulated input by default, fixes #26395
This commit is contained in:
@@ -685,7 +685,7 @@ void InputDefault::set_use_accumulated_input(bool p_enable) {
|
|||||||
|
|
||||||
InputDefault::InputDefault() {
|
InputDefault::InputDefault() {
|
||||||
|
|
||||||
use_accumulated_input = false;
|
use_accumulated_input = true;
|
||||||
mouse_button_mask = 0;
|
mouse_button_mask = 0;
|
||||||
emulate_touch_from_mouse = false;
|
emulate_touch_from_mouse = false;
|
||||||
emulate_mouse_from_touch = false;
|
emulate_mouse_from_touch = false;
|
||||||
|
|||||||
Reference in New Issue
Block a user