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Make -q CLI argument toggle quiet stdout instead of quitting
`-q` is a common toggle in a command line applications for quiet mode (see apt or dnf for examples). In contrast, `--quit` isn't needed as often.
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4
misc/dist/shell/_godot.zsh-completion
vendored
4
misc/dist/shell/_godot.zsh-completion
vendored
@@ -30,11 +30,11 @@ _arguments \
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'(-h --help)'{-h,--help}'[display the full help message]' \
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'--version[display the version string]' \
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'(-v --verbose)'{-v,--verbose}'[use verbose stdout mode]' \
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'--quiet[quiet mode, silences stdout messages (errors are still displayed)]' \
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'(-q --quiet)'{-q,--quiet}'[quiet mode, silences stdout messages (errors are still displayed)]' \
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'(-e --editor)'{-e,--editor}'[start the editor instead of running the scene]' \
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'(-p --project-manager)'{-p,--project-manager}'[start the project manager, even if a project is auto-detected]' \
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'--debug-server[start the editor debug server]:editor debugger listen address' \
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'(-q --quit)'{-q,--quit}'[quit after the first iteration]' \
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'--quit[quit after the first iteration]' \
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'(-l --language)'{-l,--language}'[use a specific locale (<locale> being a two-letter code)]:two-letter locale code' \
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"--path[path to a project (<directory> must contain a 'project.godot' file)]:path to directory with 'project.godot' file:_dirs" \
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'(-u --upwards)'{-u,--upwards}'[scan folders upwards for project.godot file]' \
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