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Remove file_access.h and script_backtrace.h includes from logger.h.
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@@ -49,6 +49,7 @@ using namespace godot;
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#include "core/config/project_settings.h"
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#include "core/error/error_macros.h"
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#include "core/io/file_access.h"
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#include "core/object/worker_thread_pool.h"
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#include "core/string/translation_server.h"
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#include "scene/resources/image_texture.h"
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