mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 06:11:29 +03:00
Add safety-checks before some servers free()
This commit is contained in:
@@ -100,6 +100,7 @@ bool EditorNode3DGizmo::is_editable() const {
|
||||
}
|
||||
|
||||
void EditorNode3DGizmo::clear() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
for (int i = 0; i < instances.size(); i++) {
|
||||
if (instances[i].instance.is_valid()) {
|
||||
RS::get_singleton()->free(instances[i].instance);
|
||||
@@ -809,6 +810,7 @@ void EditorNode3DGizmo::transform() {
|
||||
}
|
||||
|
||||
void EditorNode3DGizmo::free() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
ERR_FAIL_COND(!spatial_node);
|
||||
ERR_FAIL_COND(!valid);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user