Refactor BitMap and add tests

Co-authored-by: Resul Çelik <resul_celik@hotmail.com>
This commit is contained in:
Hendrik Brucker
2022-09-01 18:39:17 +02:00
parent f02134a8c0
commit ea0472fecf
11 changed files with 581 additions and 95 deletions

View File

@@ -46,9 +46,9 @@ class BitMap : public Resource {
int width = 0;
int height = 0;
Vector<Vector2> _march_square(const Rect2i &rect, const Point2i &start) const;
Vector<Vector2> _march_square(const Rect2i &p_rect, const Point2i &p_start) const;
TypedArray<PackedVector2Array> _opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const;
TypedArray<PackedVector2Array> _opaque_to_polygons_bind(const Rect2i &p_rect, float p_epsilon) const;
protected:
void _set_data(const Dictionary &p_d);
@@ -57,24 +57,27 @@ protected:
static void _bind_methods();
public:
void create(const Size2 &p_size);
void create(const Size2i &p_size);
void create_from_image_alpha(const Ref<Image> &p_image, float p_threshold = 0.1);
void set_bit(const Point2 &p_pos, bool p_value);
bool get_bit(const Point2 &p_pos) const;
void set_bit_rect(const Rect2 &p_rect, bool p_value);
void set_bitv(const Point2i &p_pos, bool p_value);
void set_bit(int p_x, int p_y, bool p_value);
void set_bit_rect(const Rect2i &p_rect, bool p_value);
bool get_bitv(const Point2i &p_pos) const;
bool get_bit(int p_x, int p_y) const;
int get_true_bit_count() const;
Size2 get_size() const;
void resize(const Size2 &p_new_size);
Size2i get_size() const;
void resize(const Size2i &p_new_size);
void grow_mask(int p_pixels, const Rect2 &p_rect);
void shrink_mask(int p_pixels, const Rect2 &p_rect);
void grow_mask(int p_pixels, const Rect2i &p_rect);
void shrink_mask(int p_pixels, const Rect2i &p_rect);
void blit(const Vector2 &p_pos, const Ref<BitMap> &p_bitmap);
void blit(const Vector2i &p_pos, const Ref<BitMap> &p_bitmap);
Ref<Image> convert_to_image() const;
Vector<Vector<Vector2>> clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon = 2.0) const;
Vector<Vector<Vector2>> clip_opaque_to_polygons(const Rect2i &p_rect, float p_epsilon = 2.0) const;
BitMap();
};