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GDScript: Improve call analysis
* Add missing `UNSAFE_CALL_ARGUMENT` warning. * Fix `Object` constructor. * Display an error for non-existent static methods.
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@@ -23,6 +23,7 @@ func test() -> void:
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typed = variant()
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inferred = variant()
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@warning_ignore("unsafe_call_argument") # TODO: Hard vs Weak vs Unknown.
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param_weak(typed)
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param_typed(typed)
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param_inferred(typed)
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@@ -6,10 +6,12 @@ var prop = null
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func check_arg(arg = null) -> void:
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if arg != null:
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@warning_ignore("unsafe_call_argument")
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print(check(arg))
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func check_recur() -> void:
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if recur != null:
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@warning_ignore("unsafe_call_argument")
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print(check(recur))
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else:
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recur = 1
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@@ -22,11 +24,13 @@ func test() -> void:
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if prop == null:
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set('prop', 1)
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@warning_ignore("unsafe_call_argument")
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print(check(prop))
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set('prop', null)
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var loop = null
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while loop != 2:
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if loop != null:
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@warning_ignore("unsafe_call_argument")
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print(check(loop))
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loop = 1 if loop == null else 2
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