[Core] Add is_same to types that have float components

Compares `NaN` as equal.

Added to:
* `AABB`
* `Basis`
* `Color`
* `Plane`
* `Projection`
* `Quaternion`
* `Rect2`
* `Transform2D`
* `Transform3D`
* `Vector2`
* `Vector3`
* `Vector4`

And added as a method in `Math`
This commit is contained in:
A Thousand Ships
2024-09-27 19:28:41 +02:00
committed by AThousandShips
parent eee39f004b
commit e825085978
27 changed files with 99 additions and 87 deletions

View File

@@ -699,6 +699,10 @@ bool Basis::is_equal_approx(const Basis &p_basis) const {
return rows[0].is_equal_approx(p_basis.rows[0]) && rows[1].is_equal_approx(p_basis.rows[1]) && rows[2].is_equal_approx(p_basis.rows[2]);
}
bool Basis::is_same(const Basis &p_basis) const {
return rows[0].is_same(p_basis.rows[0]) && rows[1].is_same(p_basis.rows[1]) && rows[2].is_same(p_basis.rows[2]);
}
bool Basis::is_finite() const {
return rows[0].is_finite() && rows[1].is_finite() && rows[2].is_finite();
}