mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 06:11:29 +03:00
Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation.
This commit is contained in:
@@ -115,6 +115,7 @@
|
||||
<argument index="0" name="index" type="int" />
|
||||
<argument index="1" name="name" type="StringName" />
|
||||
<description>
|
||||
Sets the name of the blend shape at this index.
|
||||
</description>
|
||||
</method>
|
||||
<method name="surface_find_by_name" qualifiers="const">
|
||||
|
||||
Reference in New Issue
Block a user