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Added missed limiters for Visual Shader node enums
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@@ -36,5 +36,8 @@
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return vec3(r, g, b);
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[/codeblock]
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</constant>
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<constant name="FUNC_MAX" value="2" enum="Function">
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Represents the size of the [enum Function] enum.
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</constant>
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</constants>
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</class>
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