Add a signal to notify when children nodes enter or exit tree

-Allows more fine grained notifications (hence better performance) than using the global scene tree signals (node added and removed).
-Required for #55950

(cherry picked from commit fbd9599b04)
This commit is contained in:
reduz
2022-02-02 11:22:11 +01:00
committed by Rémi Verschelde
parent ca432727d9
commit e4e3f7d157
4 changed files with 30 additions and 0 deletions

View File

@@ -51,6 +51,8 @@ SceneStringNames::SceneStringNames() {
tree_exiting = StaticCString::create("tree_exiting");
tree_exited = StaticCString::create("tree_exited");
ready = StaticCString::create("ready");
child_entered_tree = StaticCString::create("child_entered_tree");
child_exited_tree = StaticCString::create("child_exited_tree");
item_rect_changed = StaticCString::create("item_rect_changed");
size_flags_changed = StaticCString::create("size_flags_changed");
minimum_size_changed = StaticCString::create("minimum_size_changed");