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Add GLES2 2D renderer + Linux display manager
First implementation with Linux display manager. - Add single-threaded mode for EditorResourcePreview (needed for OpenGL). Co-authored-by: clayjohn <claynjohn@gmail.com> Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
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@@ -208,6 +208,10 @@ void DisplayServer::window_set_mouse_passthrough(const Vector<Vector2> &p_region
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ERR_FAIL_MSG("Mouse passthrough not supported by this display server.");
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}
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void DisplayServer::gl_window_make_current(DisplayServer::WindowID p_window_id) {
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// noop except in gles
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}
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void DisplayServer::window_set_ime_active(const bool p_active, WindowID p_window) {
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WARN_PRINT("IME not supported by this display server.");
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}
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