Added generator audio stream, and spectrum analyzer audio effect

Made AudioFrame and Vector2 equivalent for casting.
Added ability to obtain the playback object from stream players.
Added ability to obtain effect instance from audio server.
This commit is contained in:
Juan Linietsky
2019-04-10 12:57:03 -03:00
parent f75b9e6246
commit e33764744c
14 changed files with 628 additions and 0 deletions

View File

@@ -876,6 +876,15 @@ int AudioServer::get_bus_effect_count(int p_bus) {
return buses[p_bus]->effects.size();
}
Ref<AudioEffectInstance> AudioServer::get_bus_effect_instance(int p_bus, int p_effect, int p_channel) {
ERR_FAIL_INDEX_V(p_bus, buses.size(), Ref<AudioEffectInstance>());
ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), Ref<AudioEffectInstance>());
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), Ref<AudioEffectInstance>());
return buses[p_bus]->channels[p_channel].effect_instances[p_effect];
}
Ref<AudioEffect> AudioServer::get_bus_effect(int p_bus, int p_effect) {
ERR_FAIL_INDEX_V(p_bus, buses.size(), Ref<AudioEffect>());
@@ -1330,6 +1339,7 @@ void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_bus_effect_count", "bus_idx"), &AudioServer::get_bus_effect_count);
ClassDB::bind_method(D_METHOD("get_bus_effect", "bus_idx", "effect_idx"), &AudioServer::get_bus_effect);
ClassDB::bind_method(D_METHOD("get_bus_effect_instance", "bus_idx", "effect_idx", "channel"), &AudioServer::get_bus_effect_instance, DEFVAL(0));
ClassDB::bind_method(D_METHOD("swap_bus_effects", "bus_idx", "effect_idx", "by_effect_idx"), &AudioServer::swap_bus_effects);
ClassDB::bind_method(D_METHOD("set_bus_effect_enabled", "bus_idx", "effect_idx", "enabled"), &AudioServer::set_bus_effect_enabled);