Rename instance()->instantiate() when it's a verb

This commit is contained in:
Lightning_A
2021-06-17 16:03:09 -06:00
parent 60dcc4f39c
commit e28fd07b2b
371 changed files with 1318 additions and 1318 deletions

View File

@@ -931,14 +931,14 @@ void Voxelizer::_debug_mesh(int p_idx, int p_level, const AABB &p_aabb, Ref<Mult
Ref<MultiMesh> Voxelizer::create_debug_multimesh() {
Ref<MultiMesh> mm;
mm.instance();
mm.instantiate();
mm->set_transform_format(MultiMesh::TRANSFORM_3D);
mm->set_use_colors(true);
mm->set_instance_count(leaf_voxel_count);
Ref<ArrayMesh> mesh;
mesh.instance();
mesh.instantiate();
{
Array arr;
@@ -985,7 +985,7 @@ Ref<MultiMesh> Voxelizer::create_debug_multimesh() {
{
Ref<StandardMaterial3D> fsm;
fsm.instance();
fsm.instantiate();
fsm->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
fsm->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
fsm->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);