Rename instance()->instantiate() when it's a verb

This commit is contained in:
Lightning_A
2021-06-17 16:03:09 -06:00
parent 60dcc4f39c
commit e28fd07b2b
371 changed files with 1318 additions and 1318 deletions

View File

@@ -50,7 +50,7 @@ Vector<String> EditorFolding::_get_unfolds(const Object *p_object) {
void EditorFolding::save_resource_folding(const RES &p_resource, const String &p_path) {
Ref<ConfigFile> config;
config.instance();
config.instantiate();
Vector<String> unfolds = _get_unfolds(p_resource.ptr());
config->set_value("folding", "sections_unfolded", unfolds);
@@ -70,7 +70,7 @@ void EditorFolding::_set_unfolds(Object *p_object, const Vector<String> &p_unfol
void EditorFolding::load_resource_folding(RES p_resource, const String &p_path) {
Ref<ConfigFile> config;
config.instance();
config.instantiate();
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
@@ -137,7 +137,7 @@ void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path
}
Ref<ConfigFile> config;
config.instance();
config.instantiate();
Array unfolds, res_unfolds;
Set<RES> resources;
@@ -155,7 +155,7 @@ void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path
void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
Ref<ConfigFile> config;
config.instance();
config.instantiate();
String path = EditorSettings::get_singleton()->get_project_settings_dir();
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";