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Fix spinner in AnimationTrackEdit in FPS mode
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@@ -67,6 +67,7 @@ void EditorSpinSlider::gui_input(const Ref<InputEvent> &p_event) {
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} else {
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set_value(get_value() - get_step());
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}
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emit_signal("updown_pressed");
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return;
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}
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_grab_start();
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@@ -696,6 +697,7 @@ void EditorSpinSlider::_bind_methods() {
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ADD_SIGNAL(MethodInfo("grabbed"));
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ADD_SIGNAL(MethodInfo("ungrabbed"));
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ADD_SIGNAL(MethodInfo("updown_pressed"));
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ADD_SIGNAL(MethodInfo("value_focus_entered"));
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ADD_SIGNAL(MethodInfo("value_focus_exited"));
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