mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Small doc formating changes and Linux cursor theme note
(cherry picked from commit 79ab43299a)
This commit is contained in:
committed by
Rémi Verschelde
parent
67a108b196
commit
e2267c80a0
@@ -224,8 +224,8 @@
|
||||
</argument>
|
||||
<description>
|
||||
Fetches a node. The [NodePath] can be either a relative path (from the current node) or an absolute path (in the scene tree) to a node. If the path does not exist, a [code]null instance[/code] is returned and attempts to access it will result in an "Attempt to call <method> on a null instance." error.
|
||||
Note: fetching absolute paths only works when the node is inside the scene tree (see [method is_inside_tree]).
|
||||
[i]Example:[/i] Assume your current node is Character and the following tree:
|
||||
[b]Note:[/b] Fetching absolute paths only works when the node is inside the scene tree (see [method is_inside_tree]).
|
||||
[b]Example:[/b] Assume your current node is Character and the following tree:
|
||||
[codeblock]
|
||||
/root
|
||||
/root/Character
|
||||
|
||||
Reference in New Issue
Block a user