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Remove Jolt Physics project setting "Areas Detect Static Bodies"
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@@ -72,15 +72,12 @@ void JoltArea3D::_add_to_space() {
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jolt_settings->mCollisionGroup = JPH::CollisionGroup(nullptr, group_id, sub_group_id);
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jolt_settings->mMotionType = _get_motion_type();
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jolt_settings->mIsSensor = true;
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jolt_settings->mCollideKinematicVsNonDynamic = true;
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jolt_settings->mUseManifoldReduction = false;
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jolt_settings->mOverrideMassProperties = JPH::EOverrideMassProperties::MassAndInertiaProvided;
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jolt_settings->mMassPropertiesOverride.mMass = 1.0f;
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jolt_settings->mMassPropertiesOverride.mInertia = JPH::Mat44::sIdentity();
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if (JoltProjectSettings::areas_detect_static_bodies) {
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jolt_settings->mCollideKinematicVsNonDynamic = true;
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}
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jolt_settings->SetShape(jolt_shape);
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JPH::Body *new_jolt_body = space->add_rigid_body(*this, *jolt_settings, _should_sleep());
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