mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 06:11:29 +03:00
clear filter input in Project Settings when opening Layers
This commit is contained in:
@@ -1210,7 +1210,7 @@ void EditorPropertyLayers::_button_pressed() {
|
||||
|
||||
void EditorPropertyLayers::_menu_pressed(int p_menu) {
|
||||
if (p_menu == grid->layer_count) {
|
||||
ProjectSettingsEditor::get_singleton()->popup_project_settings();
|
||||
ProjectSettingsEditor::get_singleton()->popup_project_settings(true);
|
||||
ProjectSettingsEditor::get_singleton()->set_general_page(basename);
|
||||
} else {
|
||||
if (grid->value & (1 << p_menu)) {
|
||||
|
||||
Reference in New Issue
Block a user